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Changelog

Mapping changes:

  • #1062 Updated Tazavesh mapping further and corrected enemy forces.

General changes:

  • #1014 Affixes on the affixes page with an orange background are unconfirmed - useful for when a new season comes out and we don't know the full rotation yet, but can guess.
  • #1024 Added affixes for the upcoming weeks.

Map changes:

  • #1029 Health of enemies now scale according to the selected minimum key level of the current route.
  • #1004 Pull connections now work properly if there's a floor in between pulls (Theater of Pain comes to mind).
  • #881 Enemies that are affected by an affix (Inspiring, Tormented, Encrypted etc.) are now marked on the map more clearly.

Bugfixes:

  • #1043 If you uploaded a square image it will now be rounded off properly in the map header (thanks Forced).
  • #1030 Health values for various enemies (mostly in Tazavesh) have been corrected according to the most recent hotfixes.
  • #1006 Map icons are now translatable as well.
  • #1028 If a pull is skipped in a live session because it was marked as obsolete, pull connections no longer to to the top left corner for that pull, but skip the pull instead.
  • #1013 Cloning a route now also copies the thumbnails over of the cloned route, instead of showing 404s for the thumbnail images for the new route.
  • #1019 (Hotfixed a while ago) Floor selection in embed page is now working again.
  • #1018 Hitting the hotkey for drawing a line no longer causes multiple snackbars to appear.
  • #1021 Pull percentages are no longer hidden on certain maps unless you zoom out completely and zoom back in again (Mists for example).
  • #1015 Updating your profile no longer redirects you to your tags page, but back to your profile instead.

Map changes:

  • #1009 Your current action when editing a route can now be cancelled by pressing the Escape button.
  • #1005 Affix selection for a route is no longer an advanced option. Route settings are now placed under a separate model which you can access from the header in the map view.

Mapping changes:

  • Various minor mapping updates to Plaguefall, Sanguine Depths, The Necrotic Wake and Theater of Pain. Uncoupled some enemies from their packs, corrected Encrypted Relics, skippable enemies etc.

Bugfixes:

  • #1012 Editing a route's team through the route settings does not work in the map.
  • #1008 Switching floors and attempting to edit your route no longer cause many empty snackbars to appear in the bottom of the screen.
  • #1003 Using the back button after navigating to a different floor no longer sometimes causes the map to bug out and cause 'undefined' to appear in the URL. This also happened when using the Draw tool - no longer!
  • #1001 Shift-clicking enemies to create a new pull no longer causes the sidebar to bug out, demanding a full refresh of the page to fix.

General changes:

  • Updated Russian localization (thanks raikuxq!)
  • #988 You can now migrate Shadowlands non-Encrypted routes to Encrypted routes from the route overview's Actions dropdown.

Map changes:

  • #989 Enemies are no longer marked as Inspiring on the map if your route does not have the Inspiring affix assigned to it.
  • #997 Pull percentages (or raw values) zoom level is now configurable per floor - this is useful when a floor is very small and you want to have the percentages show on all zoom levels, or the other way around instead.

Mapping changes:

  • Removed various Relics around the 3rd boss in Plaguefall (Blizzard removed them).
  • Both Tazavesh dungeons now have support for the Overpulled Enemies feature when using Live Sessions.
  • Added various missing Relics in Mists and Sanguine Depths.

Bugfixes:

  • #994 Fixed a crash when attempting to view routes while your username contains two (or more) spaces after one another.
  • #990 Subcreation tier list for Tazavesh: So'leah's Gambit now shows up properly in the Shadowlands routes overview and other locations.
  • #991 Pull connections are now updated properly when you delete pulls, and add new pulls using shift + clicking an enemy.
  • #992 Editing a route's details now properly shows that this route is assigned to a team (or not).
  • #993 Empty pulls no longer always generate a floor separator in the pulls sidebar.

MDT Importer changes:

  • #996 Various enemies that purposefully aren't included in the Keystone.guru mapping but exist in the MDT mapping no longer generate import warnings.

General changes:

  • #983 Disabled route card caching to prevent translations from being cached when they shouldn't be,

Map changes:

  • #981 Pull connections are now always rendered at the back instead of over all other

MDT Importer changes:

  • Fixed certain Mistveil Stingers not importing correctly in Mists of Tirna Scithe (thanks Dratnos!)
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